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Zbrush tutorials asset sculpting
Zbrush tutorials asset sculpting








  1. Zbrush tutorials asset sculpting how to#
  2. Zbrush tutorials asset sculpting trial#
  3. Zbrush tutorials asset sculpting series#

Watch Tutorial.įinishing off the final touches for the “Ghillie” fibers, Joseph shows the capability of grouping fibers better for groom control, as well as using Subtool Master for final Mirroring of geometry. Joseph further demonstrates Transpose features to duplicate and position these fiber groups, as well as new merge and grooming functions added to ZBrush 4r4. With the first fiber group created, more FiberMesh Techniques are used to groom this to perfection, while using some Transpose functions for positioning. In part 1 he will be demonstrating his knowledge of Fibermesh control by creating individual groups of fibers. See how Joseph brings this Viper “Ghillie” suit to completion with the use of FiberMesh in this 4 part series. Joseph uses Insert Mesh with curve settings applied to save time and energy sculpting. Joseph continues to refine his characters “ghillie” suit by using Insert Mesh to apply straps to the sleeves. Watch Tutorial.Ĭontinuing on from part 1, Joseph Drust takes you through some of the more advanced features of controling your MicroMesh object on a surface for jaw dropping results. This video demonstrates the combination of the QRemesher and MicroMesh to achieve incredible final details to any mesh. Now that Joseph has completed some of the shell pieces of the “Barrett” radio, he continues on by tackling some of the more intricate shapes and parts, while showing of the power of NEW DynaMesh subtract feature. This video will enlighten you with various different key features such as NEW DynaMesh subtract, and grid image reference capability to easily model this radio to exact specifications. Watch Tutorial.Ĭreating a “Molle” Insert Mesh Curve Brush Part 2Ĭontinue along from part 1 creating the Insert Mesh Strap, as Joseph transitions into the use on NoiseMaker for pattens, and many other amazing techniques to finish off this piece. Some of the key features he will be using are ZBrush 4R4's Insert Mesh Capability, and NoiseMaker for pattern creation. Learn to model a perfectly accurate “molle” vest. Watch Tutorial.Ĭreating a “Molle” Insert Mesh Curve Brush Part 1 Also, reduce the poly count to a manageable number for your final scene.

Zbrush tutorials asset sculpting series#

Watch Tutorial.įinishing off this series is a combination of features like Mirror and Weld, DynaMesh, and Decimation Master Plug-in to polish off the details of the “Picatinny” rail.

Zbrush tutorials asset sculpting how to#

Watch Tutorial.įollowing a brief introduction to DynaMesh Subtract in part 1, this video dives into cutting out specific shapes with DynaMesh, while demonstrating how to crop images onto the grid reference. By plugging in schematic reference to the Image Reference feature inside ZBrush, you can create virtually any shape, including this “Picatinny” rail. This video series consists of using the NEW DynaMesh Subtract feature.

Zbrush tutorials asset sculpting trial#

Download a free trial of ZBrush from Toolfarm Downloads.










Zbrush tutorials asset sculpting